Queenie

Her full call sign is Heavy Metal Queen, though people refer to her as Queenie in casual situations. Designed under an initiative to create a ground based combat craft with an autonomous AI much like other creations. As such Queenie was designed, created, and put into service. Though not just having her pure combat body, they designed her with a social platform so she can better interact with people, especially troopers she works with after missions.


The social platform was designed to maintain a level of similarity between it and her combat frame so the transition is easier to maintain. As such she’s incredibly tall, a little over 12 feet, not including the cannon that sits on her back. Said cannon is mounted into a scaled down turret on her back, not rotating or having any combat capabilities but to keep her acclimated to having the weight on her “back” like in her warframe. As well possessing tracks and road wheels, they do not move but serve to maintain that constant familiarity. On her body are various viewports and other sensory equipment, augmenting her vision and hearing slightly. Within her thick tail would be her powertrain. Her skin is fairly firm and warm, certainly tougher than normal flesh but not unpleasant if one were to find themselves hugged by the large tank gal. Her build robust to simulate the tons of armour she would be used to. As for her chest, her designer may have had inspiration from other combat morphs and added them, amply so. She’d quite openly admit he was a pervert but cannot doubt the allure they give.


As for her combat form, it’s regarded as her War Hound platform, being almost similar to a regular M1A3 Abrams. The external differences would be recessed manipulators to grab and move if ever needed. All other differences are internal with heavy armour, automated loading system for her main armament, as well as a processing system similar to her social form for organic matter as well as non-organic. The mouth in the front where the armour comes at an angle, able to part open and ingest matter. She can convert most organic matter into fuel, making it handy to munch through a field of crops if she needs a top off or something meaty. Metals, ceramics, and other components can be ingested as well to be made into raw materials for her internal systems to repair herself.


As for personality Queenie is quite protective of those she considers under her protection. Assertive and aggressive when it’s the proper time. She often hangs around with combat troops so has a personality capable of keeping up with them. Off duty she’s much more relaxed, welcoming of company and enjoying physical contact. Pats on the backs, slaps on the shoulders, or hugs if you’re going to be conversing with her you are going to be in close contact the entire time.


A JVALT.
 
Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
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Never/Dislike
Soft Vore Always/Love
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Never/Dislike
Digestion Always/Love
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Never/Dislike
Fatality Always/Love
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Never/Dislike
Reforming Always/Love
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Never/Dislike
Oral Vore Always/Love
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Never/Dislike
Unbirthing Always/Love
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Never/Dislike
Anal Vore Always/Love
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Never/Dislike
Stretchy Always/Love
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Never/Dislike
Realistic Always/Love
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Never/Dislike
Rough Always/Love
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Never/Dislike
Gentle Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike
Pain Always/Love
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Never/Dislike
Disposal Always/Love
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Never/Dislike
Willing Always/Love
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Never/Dislike
Unwilling Always/Love
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Never/Dislike
Micro/Macro Always/Love
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Never/Dislike
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike
Herm Partner Always/Love
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Never/Dislike
Human Partner Always/Love
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Never/Dislike
Demi Partner Always/Love
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Never/Dislike
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Feathered Partner Always/Love
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Never/Dislike
Animal / Non-morphic Always/Love
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Never/Dislike Non-morphics
Non-Sentient Partner Always/Love
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Never/Dislike
Verbose Posts Always/Love
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Never/Dislike
Quick Posts Always/Love
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Never/Dislike
Evolving Character Always/Love
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Never/Dislike
Breaking 4th Wall Always/Love
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Never/Dislike Like the idea of eating the player.
Staying In Character Always/Love
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Never/Dislike
Multi-Session Always/Love
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Never/Dislike Sometimes it happens but I find most often neither really gain interest in playing again. Used to love this when I had much more free time and active at times with more people on.
Grab and Gulp Always/Love
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Never/Dislike Find myself doing this more often. That doesn't mean walking up and eating, but just it'll be a one off, quick session.
Group Roleplay Always/Love
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Never/Dislike Ehh, I find they don't workout well. It takes too long, someone invariably ends up leaving, and not everyone has similar preferences.
Whisper Always/Love
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Never/Dislike Please don't greet me in whispers, I can get overwhelmed. When I am overwhelmed, I leave.
Public Always/Love
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Never/Dislike
Private Always/Love
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Never/Dislike