Grey_scarborough
Grey Scarborough is a minor shapeshifting creature from a distant realm of space and time. In his typical form he either appears as a gray furred anthropomorphic fox or wolf, and often a combination of the two. Being so minor in his shapeshifting ability he is only able to shapeshift himself into variations of these forms. These variations range between a much more menacing feral form, or into that which most would refer to as a "werewolf" form.
These forms are easily changed at will, but it is not so easy for him to regress back into his more typical demeanor. Often times he might get stuck in his feral form as the mentality of a slightly domesticated animal might make him forget what he is, or his "werewolf" form would cloud his mind with thoughts of hunting and claiming potential breeders as his. These forms, or at least the "werewolf" one can also be induced by high stress or intense situations, causing him to remain in that state until whatever triggered his stress has left his mind, or at the very least his immediate area (or in some due part, he leaves it's immediate area).
In his typical demeanor he is often dressed in long cloaks, baggier shirts, and baggy pants which are often secured by a belt, and are tucked into a long pair of buckled boots. Each form bares the same striking cross mark over his right eye, yet only his typical form carries his tattoos, which would appear as follows: A navigational cross on the back of each hand, which both store and project information of places he's visited; And an ouroboros on his back that has no significant value, and quite frankly, is barely visible beneath the shaggier fur on his back.
With him he carries few things. A flattened cube with a single luminescent opening which acts as a deus ex machina for him in a variety of situations, both as storage for items he collects, and as a door back to locations he once visited, and as the portal to a seemingly infinite arid dimension of dimly lit crag desert where it is presumed all his items go once inserted into the opening of the cube; A strange metal rod with bizzare polymorphic traits that responds to the user's wishes by transforming into different armaments and tools; and a red, uncut gem, set into an inscribed clasp, on a pretty typical chain necklace around his neck from which he can derive power.
He is an immortal being by matter of ritual behavior. While most of the time he is a very unserious, mischevious, and rather hot-to-trot person, he very rarely performs acts that keeps his life sustainable for years to come.
The Deus Ex Machina's Traits
The box itself exists also within itself. Within Grey's pocket. When he desires to travel within it, he can travel within it again to escape it. It is in this strange box where Grey can retreat from danger or even simply practice his many different hobbies.
The dimension within it can be described as an infinite plane of thunderous desert crags, with dim light coming from all ends, but never from a single source. The dimension itself carries a danger. If, at any time, a shadow can be cast upon any part of the desert, shadowy creatures will begin to creep up through the shadows and become immediately hostile to any stranger to the realm, including Grey himself. Casting any foreign light, even that which may be arcane, is somehow liable to create these shadows, allowing these creatures to spawn. However casting light in their direction, or simply running them through, or even shooting one once can typically banish them.
Grey is often extra careful to contain any light producing object before sending it through the box, for he is unsure if the creatures can escape it and run rampant in other realms.
As a door it works quite simply. The information he gathers with the navigational crosses on his hands can interact with the box itself, and then the box itself can run tunnels through space and time itself, and transport Grey, and others, quite easily. These holes are, however, self sustaining, which often leads to problems for others, or even for Grey himself if they are discovered. It is imperitive to him that he uses this feature only where he knows the holes would be kept well in secret, or well guarded.
The notable dangers of this feature are nigh infinite in their numbers. A notable onescould be if landmass occupied the area of one end of a hole, it would also occupy the other end, which if mass was already occupying that end, could lead to an immense explosion, that would too exist in the areas of both ends of the holes, creating an nearly endless loop of elements clashing against each other until they would finally be flung from the hole itself. It is also wise to note that the holes create a brief explosion and must be allowed to cool down before entering as even gasses may suddenly find themselves occupying the same space in a single, sudden moment.
As PredAs Prey
Being PredBeing Prey |
Always/Love |
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Never/Dislike |
Grey is utterly flexible in most situations. He's a very dominating predator and a rather coy, if not obsessive prey figure. Perhaps you could even refer to him as "Power Prey" |
Sex |
Always/Love |
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Never/Dislike |
Grey is a switch with all genders. It leaves him open to experience new things, which he enjoys immensely. |
Pain |
Always/Love |
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Never/Dislike |
Pain is an inherit part of vore and sometimes sex, and Grey thrives on it. Either inflicted upon him, or him inflicting it on others, Grey absolutely adores pain and isn't afraid to show when something hurts him, or let out his more sadistic desires. Especially when some pretty prey is at the "receiving end" of those desires. |