Adrasteia

Alt of Estina! See her for general prefs.





OLD, NEEDS UPDATING :(

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|Physical|
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Adrasteia is an anthropomorphic coral snake. She has a somewhat chubby though toned body, with somewhat padded muscles, a thick, wide rump, and a soft, curvy gut. Her scales are fine and soft all around, in bands of black, red and yellow.
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Adrasteia's head is unadorned by hair or any clothing. Her eyes are red and, unlike normal snakes, offers her good vision. Often she appears to be lost in thought, rarely focusing on something directly for long unless it is a book or ritual object. Her forked tongue often flicks out to "smell" the air.
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She has almost no clothing to speak of - what little fabric on her is for utility purposes only. Along her arms are small strings of plant fiber, often with tiny bones, bits of bark, or stones or gems hanging. Around her waist is another thin string belt, with ties for bags of powders, ingredients, and loops for equipment like stone blades, charms, and the like. Her heavy breasts are unpierced, but occasionally have a loop tied around a nipple to hold some small charm or fetish.
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Further down, her thick hips are lead to either a pair of padded but muscular legs, or the start of her long naga body, depending on which form she takes. Regardless of which form, her genitalia and rump tend to stay around her hips, functional in either form. Her legs end with a pair of somewhat rough, clawed feet, often wearing neither shoes nor sandals.
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|Character|
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Adrasteia is an Apprentice of Torallia, practicing necromantic arts along with an array of other skills she had studied beforehand. Her predominant areas of study are the creation of thaumaturgically charged items, such as charms, fetishes, totems, and enchantments. Most of these have some necromantic basis, frequently empowered by the imprisoned souls of her meals. They are often made out of her preys remains as well, typically the bones though sometimes other parts find their way into the construction. She also practices herb lore and alchemy, often slithering around the swamp to collect ingredients from flora and fauna.

She tends to appear curious and slightly amoral. While she doesn't often particularly wish ill on her victims, she approaches their devouring, imprisonment, or dissection in a detached manner. One way to avoid a grim fate would be to appeal to her curiousity by offering up alternatives such as arcane books, enchanted goods, or imported ingredients. Should it be interesting enough, she may choose to spare you or approach you in a friendly manner later on.
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|Equipment and Magic|
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Adrasteia tends to wear little, only strings of fiber or fabric meant to clip tools and provisions onto. While she appears to wear some jewelry, most of these are functional charms - some enchanted items, some one-use talismans prepared ahead of time due to the ritual nature of her magic.

Her magical and physical skills and talents are as follows:

Ritual:
Adrasteia is not a traditional combat magician. Her magic often does not come from some inner reserve of power, but is a long, worked ritual. These are often used for enchantment, magically alter areas, divination, or to influence events at a distance. Most make the use of spirits and thoughtforms to carry out the effect.

While slow, Adrasteia is capable of preparing spells into talismans and charms, which activate upon a certain trigger such as being broken or upon some trigger word. Defensive charms will activate when they sense attack, and then break to signal that they have been used up.
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Enchantment:
She can also create longer-term charms, rechargeable items, and fetishes. These can carry a variety of effects, but most are powered by a sentient soul or spirit. Living conditions are usually not good - sensory deprivation and the pain of being drained off for use may often leave those imprisoned a twisted mockery of their original form. Too much use will eventually destroy the soul entirely. Should an enchanted item be broken, the spirit or soul will be released - usually none too happy and quite violent. Adra tends to be very careful with such items, as a loose poltergeist or revenant can cause her plenty of problems.

Some fetishes simply trap the spirit and use it to power its own abilities - a pyromancer's fetish might let its user start and quell fires, for instance.
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Alchemy & Venom Production:
Adrasteia also practices alchemy and herb lore. This ranges from simple medicines to mystic brews, powders, and ointments made out of exotic materials. These are the main source of what income she does make, often selling them to the people that pass by when she isn't hungry, or making them to order.

A particular special ability she has learned is to use her mild shifting abilities, granted by her demonic empowerment, to alter her venom glands. As a result, she can absorb the toxins, venoms, or poisons of anything she consumes and rewrite her venom glands to produce it. She has also developed this into a transformative art - by ingesting the genetic material of other creatures, she can produce a venom that forcibly changes a subject into that creature, or a hybrid. She tends to keep small pots of blood or other materials for her experimentation, or to sell the transformative bite as a service.
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Spirit manipulation:
As part of her training and demonic empowerment, Adrasteia has a proficiency in messing with spirits and souls. Stealing, shaping, binding, etc. all covered, as are more esoteric uses.

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|Vore Preferences|
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Typically prefer soft vore, with hard vore very, very rarely save for two main exceptions: soul hard vore, and hard vore of amorphous beings like goos, jellies, etc.

Digestion is almost always desired, and I also tend to like post-vore disposal - no scatplay though!

She is proficient in the following types:

Oral: Of course. Always a good way to go, though not personally my favorite.

Anal: Probably my favorite. Prefer this to be clean, though.

Breast: Also good. Nipple, Cleavage, Absorption - all good!

Unbirth: Prefer this if destructive or some kind of soul binding. Don't like the nice kind.

Tail: In anthro form possibly. Not in naga form.

Cock: I do sometimes like to play female characters as hermaphrodites/shemales, and if that is the case, this is probably what I have in mind! >:3